Monday, October 6, 2025

Week 7 Animation State Machines

 














The character in the game engine.

















The Guard's blueprint.















The guard's blueprint - the event graph.
















Here is the IK skeleton. Unreal's automatic retargeting worked quite well.
















The animation blueprint


















And the game running in engine


p4 location: //CLASSES/Cohort22/Students/Joseph.Brandenburg/TechArt/josephbrandenburg_hw/TechArt_ASM_HW6 5.6/

No comments:

Post a Comment

Common Art Interactive Experience A Stage

This week I created a new material for the TV screens. I updated the skinning for the characters. I put a lot of work into the lighting, t...