Monday, September 8, 2025

Modular Environmental Creation Part 2

 This week was very rough 😣





I just didn't have time to futz around with Maya this week so I made a Geometry Nodes modifier to do it procedurally in Blender... sorry


"it's a cup of dirt just put an F on there and let me go home"

anyhow... materials



















   making things spin







and setting up the level blueprint

and the level blueprint some more



and the character control. this jump height is unruly




and a little lighting. going for a moonlit night. but I couldn't find a way to make the light falloff linear like how I wanted. whatever. I just made the light really big and strong

this one made me suffer for many hours even though I cut every corner I could and then some. please have mercy 😭









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Modular Environmental Creation Part 2

 This week was very rough 😣 I just didn't have time to futz around with Maya this week so I made a Geometry Nodes modifier to do it pro...